[gd_scene load_steps=3 format=3 uid="uid://lpl3hlp6818l"]

[ext_resource type="Texture2D" uid="uid://8wxk6cwm7le5" path="res://level/scene/ziel 2 .png" id="1_vy2rp"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_voxcq"]
size = Vector2(16, 100)

[node name="end_ziel" type="Node2D" groups=["end_ziel"]]
scale = Vector2(1.5, 1.5)

[node name="end_ziel" type="Area2D" parent="." groups=["end_ziel"]]
scale = Vector2(1.5, 1.5)

[node name="CollisionShape2D" type="CollisionShape2D" parent="end_ziel"]
position = Vector2(4, -3)
scale = Vector2(1.5, 1.5)
shape = SubResource("RectangleShape2D_voxcq")

[node name="Ziel2" type="Sprite2D" parent="end_ziel"]
texture_filter = 1
position = Vector2(5, -3)
scale = Vector2(1.5, 1.5)
texture = ExtResource("1_vy2rp")
