Erste Version

This commit is contained in:
Torben 2025-02-10 17:00:17 +01:00
commit d563830d47
210 changed files with 7773 additions and 0 deletions

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# Godot 4+ specific ignores
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bewegte stacheln.tscn Normal file
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[gd_scene load_steps=12 format=3 uid="uid://dg6kys1v2yuwj"]
[ext_resource type="Texture2D" uid="uid://q3fh7pqx2pl" path="res://level/scene/Image20240908160910.png" id="1_6040j"]
[sub_resource type="Animation" id="Animation_c2mtk"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("stachel:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
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[sub_resource type="Animation" id="Animation_aopj6"]
resource_name = "new_animation"
length = 4.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("stachel:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.266667, 0.8, 3.03333),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, -70), Vector2(0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_xpfpd"]
_data = {
"RESET": SubResource("Animation_c2mtk"),
"new_animation": SubResource("Animation_aopj6")
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_pql8v"]
size = Vector2(16, 4)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nutew"]
size = Vector2(2, 14.9)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2kvwq"]
size = Vector2(12, 7.8)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_chp76"]
size = Vector2(10, 10)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_p3ppi"]
size = Vector2(8, 12)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_looiq"]
size = Vector2(6, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_y0hqo"]
size = Vector2(14, 2)
[node name="Node2D" type="Node2D" groups=["Gegner"]]
[node name="stachel" type="Area2D" parent="." groups=["Gegner"]]
[node name="AnimationPlayer" type="AnimationPlayer" parent="stachel"]
root_node = NodePath("../..")
libraries = {
"": SubResource("AnimationLibrary_xpfpd")
}
autoplay = "new_animation"
[node name="Image20240908160910" type="Sprite2D" parent="stachel"]
texture_filter = 1
position = Vector2(-304, -30)
scale = Vector2(5, 5)
texture = ExtResource("1_6040j")
[node name="CollisionShape2D" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, 2.98023e-07)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_pql8v")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, -27.75)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_nutew")
[node name="CollisionShape2D3" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, -10.5)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_2kvwq")
[node name="CollisionShape2D4" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, -15)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_chp76")
[node name="CollisionShape2D5" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, -20)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_p3ppi")
[node name="CollisionShape2D6" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, -52.5)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_looiq")
[node name="CollisionShape2D7" type="CollisionShape2D" parent="stachel" groups=["Gegner"]]
position = Vector2(-304, -15)
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_y0hqo")

149
character_body_2d.gd Normal file
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extends CharacterBody2D
var speed = 80000
var schwerkraft = 600
var sprung = 600
var trampolin =1300
var aktueler_status
var trampolin2 =100000
var die_coldown = true
var state_machine
var liste =["klopapir","nutela","äpfel","birnen"]
enum anim_states { STEHEN,RESET}
var rendem =RandomNumberGenerator.new()
func _ready() -> void:
grün_rot_weis()
state_machine =$AnimationTree["parameters/playback"]
die_coldown == true
func grün_rot_weis():
liste.append("grün")
liste.append("rot")
liste.append("weis")
func _physics_process(delta: float) -> void:
velocity.x = 0
for i in get_slide_collision_count():
var collision = get_slide_collision(i)
if collision.get_collider().name.find("ziel") == 0:
Globel.check_point_position =collision.get_collider().position
print(Globel.check_point_position)
if collision.get_collider().name.find("trampolin1") == 0:
velocity.y = -trampolin
if collision.get_collider().name.find("trampolin2") == 0:
velocity.y = +trampolin
if collision.get_collider().name.find("trampolin3") == 0:
velocity.x = -trampolin2
if collision.get_collider().name.find("trampolin4") == 0:
velocity.x = +trampolin2
if collision.get_collider().name.find("gefaren") == 0:
die()
if collision.get_collider().name.find("end_ziel") == 0:
get_tree().change_scene_to_file("2_level")
if Input.is_action_just_pressed("ui_down") and is_on_floor():
Globel.level+=1
get_tree().change_scene_to_file("res://level/" + str (Globel.level) + ".tscn")
if not is_on_floor():
speed=45000
if is_on_floor():
speed=80000
if position.y >= 2000:
die()
if not is_on_floor():
velocity.y += schwerkraft * delta
if Input.is_action_just_pressed("springen") and is_on_floor():
velocity.y = -sprung
$JumpSound.play()
set_state(anim_states.STEHEN)
if Input.is_action_pressed("ui_left"):
velocity.x -= speed *delta
set_state(anim_states.RESET)
if Input.is_action_pressed("ui_right"):
velocity.x += speed *delta
set_state(anim_states.RESET)
move_and_slide ()
func _on_area_2d_area_entered(area: Area2D) -> void:
if area.is_in_group ("Gegner"):
die ()
if area.is_in_group("tötung"):
velocity.y = -sprung
if area.is_in_group ("ziel"):
Globel.check_point_position =area.position
if area.is_in_group ("end_ziel"):
Globel.level+=1
get_tree().change_scene_to_file("res://level/" + str (Globel.level) + ".tscn")
func die():
Globel.leben = false
$Herunterladen.play()
position = Globel.check_point_position
print(Globel.check_point_position)
velocity.y=0
Globel.dieconter +=1
$Timer.start()
die_coldown = false
func set_state(state : anim_states) -> void:
if state == anim_states.RESET:
state_machine.travel ("RESET")
return
if state == anim_states.STEHEN:
state_machine.travel ("STEHEN")
func _on_timer_timeout() -> void:
die_coldown = true
Globel.leben = true

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character_body_2d.tscn Normal file
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[gd_scene load_steps=23 format=3 uid="uid://84di25ai4qgf"]
[ext_resource type="Script" path="res://character_body_2d.gd" id="1_437y5"]
[ext_resource type="Texture2D" uid="uid://ba3ts3r7pvgw0" path="res://level/scene/apfel fus 2 .png" id="4_5w2hg"]
[ext_resource type="AudioStream" uid="uid://ctud5p0dnspv7" path="res://sounds/JumpSound.wav" id="4_bbuog"]
[ext_resource type="AudioStream" uid="uid://n6lvil1e5g1i" path="res://sounds/Herunterladen.wav" id="4_snd8b"]
[ext_resource type="Texture2D" uid="uid://dejtl02ivh74r" path="res://level/scene/apfearm 2l .png" id="5_vu1xw"]
[ext_resource type="Texture2D" uid="uid://btl17433oxhe2" path="res://level/scene/apfel arnus .png" id="6_qqq6w"]
[ext_resource type="Texture2D" uid="uid://0exxqogvxmco" path="res://level/scene/apfel arm .png" id="7_oa77o"]
[ext_resource type="Texture2D" uid="uid://dici48putpbx6" path="res://level/scene/apfel fuhuhus .png" id="8_p2bdq"]
[sub_resource type="Animation" id="Animation_fyguw"]
length = 1.5
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ApfelFus2:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.333337, 0.7, 1.06667, 1.46667),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [0.0, 0.994838, 0.0, -0.994838, -0.0953717]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("ApfelFuhuhus:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.0333333, 0.233333, 0.566667, 0.933333, 1.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [0.0, -0.994838, 0.0, 0.994838, 0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("ApfelArnus:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(-5.73792, 40.9074)]
}
[sub_resource type="Animation" id="Animation_0vpnc"]
resource_name = "stehen"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ApfelArnus:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.4, 0.866667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(-5.462, 34.66), Vector2(-5.462, 40.66), Vector2(-5.462, 34.66)]
}
[sub_resource type="Animation" id="Animation_j8h8s"]
resource_name = "walk"
length = 0.4
loop_mode = 1
[sub_resource type="AnimationLibrary" id="AnimationLibrary_gdk2y"]
_data = {
"RESET": SubResource("Animation_fyguw"),
"stehen": SubResource("Animation_0vpnc"),
"walk": SubResource("Animation_j8h8s")
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_v8a45"]
size = Vector2(28.5353, 40.7859)
[sub_resource type="CircleShape2D" id="CircleShape2D_u1y7r"]
radius = 18.777
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cmw8e"]
size = Vector2(46.1688, 52.9281)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8f2wg"]
size = Vector2(55.2418, 13.3483)
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_irsuw"]
animation = &"RESET"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dhf0a"]
animation = &"stehen"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_5j53y"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_xcwch"]
xfade_time = 0.2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_lrglg"]
xfade_time = 0.5
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_77bcn"]
states/RESET/node = SubResource("AnimationNodeAnimation_irsuw")
states/RESET/position = Vector2(596, 135)
states/STEHEN/node = SubResource("AnimationNodeAnimation_dhf0a")
states/STEHEN/position = Vector2(466, 68)
states/Start/position = Vector2(145, 136)
transitions = ["Start", "STEHEN", SubResource("AnimationNodeStateMachineTransition_5j53y"), "STEHEN", "RESET", SubResource("AnimationNodeStateMachineTransition_xcwch"), "RESET", "STEHEN", SubResource("AnimationNodeStateMachineTransition_lrglg")]
[node name="CharacterBody2D" type="CharacterBody2D"]
position = Vector2(-24, 30)
scale = Vector2(2.01389, 2.02079)
script = ExtResource("1_437y5")
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(3, 6)
scale = Vector2(1.15, 1.15)
zoom = Vector2(0.6, 0.6)
position_smoothing_enabled = true
position_smoothing_speed = 8.0
[node name="JumpSound" type="AudioStreamPlayer2D" parent="."]
position = Vector2(30, -29)
scale = Vector2(1.15, 1.15)
stream = ExtResource("4_bbuog")
[node name="Herunterladen" type="AudioStreamPlayer2D" parent="."]
position = Vector2(-51, -129)
stream = ExtResource("4_snd8b")
[node name="run" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_gdk2y")
}
[node name="Area2D" type="Area2D" parent="." groups=["spieler"]]
position = Vector2(91.862, 49.4856)
rotation = -0.000449813
scale = Vector2(1.15, 1.15)
[node name="CollisionShape2D2" type="CollisionShape2D" parent="Area2D"]
position = Vector2(-83.7634, -5.84686)
rotation = 0.000449813
scale = Vector2(1.15, 1.15)
shape = SubResource("RectangleShape2D_v8a45")
[node name="CollisionShape2D3" type="CollisionShape2D" parent="Area2D"]
position = Vector2(-85.0556, -12.9475)
rotation = 0.000449813
scale = Vector2(1.15, 1.15)
shape = SubResource("CircleShape2D_u1y7r")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-5.19536, 41.8153)
scale = Vector2(1.15, 1.15)
shape = SubResource("RectangleShape2D_cmw8e")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
position = Vector2(-5.94334, 40.8206)
scale = Vector2(1.15, 1.15)
shape = SubResource("RectangleShape2D_8f2wg")
[node name="ApfelFuhuhus" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(-21.3517, 52.4547)
texture = ExtResource("8_p2bdq")
offset = Vector2(14.4, -18.3097)
[node name="ApfelFus2" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(-1.48965, 57.4033)
texture = ExtResource("4_5w2hg")
offset = Vector2(6.40671, 1.49677)
[node name="ApfelArnus" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(-5.73792, 40.9074)
texture = ExtResource("6_qqq6w")
[node name="ApfelArm" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(-29.5724, 43.3817)
texture = ExtResource("7_oa77o")
[node name="Apfearm2l" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(23.0621, 45.3611)
texture = ExtResource("5_vu1xw")
[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = SubResource("AnimationNodeStateMachine_77bcn")
anim_player = NodePath("../run")
[node name="Timer" type="Timer" parent="."]
wait_time = 0.2
one_shot = true
autostart = true
[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

1
collision_polygon_2d.gd Normal file
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extends CollisionPolygon2D

6
die_zeler.gd Normal file
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extends CanvasLayer
func _process(delta: float) -> void :
$Control/Label.text = "die score: " + str(Globel.dieconter)

32
die_zeler.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://b4jvelhc8emjq"]
[ext_resource type="Script" path="res://die_zeler.gd" id="1_kx5lx"]
[node name="Node2D" type="CanvasLayer"]
script = ExtResource("1_kx5lx")
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -20.0
offset_right = 20.0
offset_bottom = 40.0
grow_horizontal = 2
[node name="Label" type="Label" parent="Control"]
texture_filter = 1
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -104.0
offset_right = 99.0
offset_bottom = 61.0
grow_horizontal = 2
theme_override_colors/font_color = Color(0.941176, 0, 0, 1)
theme_override_colors/font_shadow_color = Color(0.541176, 0, 0, 1)
theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 44
text = "die score:"

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drücker.gd Normal file
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extends Node2D
func _on_area_2d_area_entered(area: Area2D) -> void:
if area.is_in_group("spieler"):
position.y = 8
print(area.name)
$AnimationPlayer.play("new_animation")

140
drücker.tscn Normal file
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[gd_scene load_steps=12 format=3 uid="uid://brgg1rpqv3dve"]
[ext_resource type="Texture2D" uid="uid://cqghjumt3arwm" path="res://level/scene/drück.png" id="1_l2uvq"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xk2qf"]
size = Vector2(456, 20)
[sub_resource type="Animation" id="Animation_gc65e"]
length = 3.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatableBody2D3:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.0333334, 2.1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, 220)]
}
[sub_resource type="Animation" id="Animation_h4a2o"]
resource_name = "new_animation"
length = 3.0
loop_mode = 1
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0k7b7"]
_data = {
"RESET": SubResource("Animation_gc65e"),
"new_animation": SubResource("Animation_h4a2o")
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0kyac"]
size = Vector2(99.5062, 26.5168)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_v4jq2"]
size = Vector2(464, 20)
[sub_resource type="Animation" id="Animation_l6e7d"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../..:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
[sub_resource type="Animation" id="Animation_0oej6"]
resource_name = "new_animation"
length = 3.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../..:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2.06667),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, -220)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_myfrk"]
_data = {
"RESET": SubResource("Animation_l6e7d"),
"new_animation": SubResource("Animation_0oej6")
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jicnk"]
size = Vector2(99.6142, 26.1221)
[node name="drücker" type="Node2D"]
[node name="AnimatableBody2D3" type="AnimatableBody2D" parent="."]
position = Vector2(0, 7.85716)
rotation = -3.12787
[node name="Area2D" type="Area2D" parent="AnimatableBody2D3" groups=["Gegner"]]
[node name="CollisionShape2D2" type="CollisionShape2D" parent="AnimatableBody2D3/Area2D"]
position = Vector2(135.837, 391.273)
shape = SubResource("RectangleShape2D_xk2qf")
debug_color = Color(0, 0.623668, 0.535683, 0.42)
[node name="Drück" type="Sprite2D" parent="AnimatableBody2D3"]
position = Vector2(139.837, 496.273)
rotation = 3.13582
scale = Vector2(5, 5)
texture = ExtResource("1_l2uvq")
[node name="AnimationPlayer" type="AnimationPlayer" parent="AnimatableBody2D3"]
root_node = NodePath("../..")
libraries = {
"": SubResource("AnimationLibrary_0k7b7")
}
autoplay = "RESET"
[node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatableBody2D3"]
position = Vector2(138.693, 439.418)
rotation = 3.13582
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_0kyac")
[node name="AnimatableBody2D" type="AnimatableBody2D" parent="."]
[node name="Drück" type="Sprite2D" parent="AnimatableBody2D"]
texture_filter = 1
position = Vector2(-133.619, 125.763)
rotation = -3.13854
scale = Vector2(5, 5)
texture = ExtResource("1_l2uvq")
[node name="Area2D" type="Area2D" parent="AnimatableBody2D" groups=["Gegner"]]
[node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatableBody2D/Area2D"]
position = Vector2(-133.619, 29.7631)
shape = SubResource("RectangleShape2D_v4jq2")
[node name="AnimationPlayer" type="AnimationPlayer" parent="AnimatableBody2D"]
root_node = NodePath("../Area2D/CollisionShape2D")
libraries = {
"": SubResource("AnimationLibrary_myfrk")
}
autoplay = "new_animation"
[node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatableBody2D"]
position = Vector2(-132.701, 68.4603)
rotation = -3.13854
scale = Vector2(5, 5)
shape = SubResource("RectangleShape2D_jicnk")

86
drücker_oben.tscn Normal file
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[gd_scene load_steps=9 format=3 uid="uid://dodih3yvylcqm"]
[ext_resource type="Texture2D" uid="uid://cdhsjv718muas" path="res://level/oben von dem drück dings.png" id="1_0mwel"]
[ext_resource type="Script" path="res://drücker.gd" id="2_mhtkn"]
[ext_resource type="Texture2D" uid="uid://di2yxd881w6wt" path="res://sounds/hauer.png" id="3_oxgfl"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_muv5m"]
size = Vector2(72, 234.5)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h5vut"]
size = Vector2(26, 200)
[sub_resource type="Animation" id="Animation_l3wcw"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(248, 128)]
}
[sub_resource type="Animation" id="Animation_qor5c"]
resource_name = "new_animation"
length = 3.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.1, 0.166667, 3),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(248, -24), Vector2(248, 128), Vector2(248, -24)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_u5le0"]
_data = {
"RESET": SubResource("Animation_l3wcw"),
"new_animation": SubResource("Animation_qor5c")
}
[node name="Drücker oben" type="Node2D"]
[node name="Area2D" type="Area2D" parent="."]
position = Vector2(240, 128)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_muv5m")
[node name="ObenVonDemDrückDings" type="Sprite2D" parent="Area2D"]
texture_filter = 1
position = Vector2(0, -112)
texture = ExtResource("1_0mwel")
[node name="Drücker" type="Area2D" parent="." groups=["Gegner"]]
position = Vector2(248, 128)
script = ExtResource("2_mhtkn")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Drücker"]
position = Vector2(0, -96)
shape = SubResource("RectangleShape2D_h5vut")
[node name="Timer" type="Timer" parent="Drücker"]
wait_time = 10.0
one_shot = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="Drücker"]
root_node = NodePath("../Timer")
libraries = {
"": SubResource("AnimationLibrary_u5le0")
}
[node name="Hauer" type="Sprite2D" parent="Drücker"]
position = Vector2(0, -96)
texture = ExtResource("3_oxgfl")
[connection signal="area_entered" from="Area2D" to="Drücker" method="_on_area_2d_area_entered"]
[connection signal="timeout" from="Drücker/Timer" to="." method="_on_timer_timeout"]

23
end_ziel.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://lpl3hlp6818l"]
[ext_resource type="Texture2D" uid="uid://8wxk6cwm7le5" path="res://level/scene/ziel 2 .png" id="1_vy2rp"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_voxcq"]
size = Vector2(16, 100)
[node name="end_ziel" type="Node2D" groups=["end_ziel"]]
scale = Vector2(1.5, 1.5)
[node name="end_ziel" type="Area2D" parent="." groups=["end_ziel"]]
scale = Vector2(1.5, 1.5)
[node name="CollisionShape2D" type="CollisionShape2D" parent="end_ziel"]
position = Vector2(4, -3)
scale = Vector2(1.5, 1.5)
shape = SubResource("RectangleShape2D_voxcq")
[node name="Ziel2" type="Sprite2D" parent="end_ziel"]
texture_filter = 1
position = Vector2(5, -3)
scale = Vector2(1.5, 1.5)
texture = ExtResource("1_vy2rp")

104
export_presets.cfg Normal file
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[preset.0]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./test 3.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
application/export_d3d12=0
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"
[preset.1]
name="Linux"
platform="Linux"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./test 3.x86_64"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.1.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""

BIN
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dh3ificqcvbqk"
path="res://.godot/imported/falende platform.png-a8c1eb382cd8f71b0845adf998c541f9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://falende platform.png"
dest_files=["res://.godot/imported/falende platform.png-a8c1eb382cd8f71b0845adf998c541f9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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falendeplatform.gd Normal file
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extends CharacterBody2D

14
globale_szene.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://b7em3rvcviw10"]
[ext_resource type="AudioStream" uid="uid://csld5b54fbexu" path="res://sounds/FunykDunkyFusionRemix-05.mp3" id="1_itksv"]
[ext_resource type="PackedScene" uid="uid://b4jvelhc8emjq" path="res://die_zeler.tscn" id="2_s1p8r"]
[node name="globale Szene" type="Node2D"]
[node name="FunykDunkyFusionRemix-05" type="AudioStreamPlayer" parent="."]
stream = ExtResource("1_itksv")
volume_db = -28.852
autoplay = true
parameters/looping = true
[node name="die zeler" parent="." instance=ExtResource("2_s1p8r")]

7
globel.gd Normal file
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extends Node
var leben = true
var level =1
var dieconter = 0
var check_point_position = Vector2(259,-300)

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haken haupt.png.import Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dkl5g3f08ke43"
path="res://.godot/imported/haken haupt.png-0f722ecb365ed6402b46cd0ded317253.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://haken haupt.png"
dest_files=["res://.godot/imported/haken haupt.png-0f722ecb365ed6402b46cd0ded317253.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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34
haken.png.import Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://clyvynminbhw2"
path="res://.godot/imported/haken.png-da17b3b85441998011904635b7218d72.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://haken.png"
dest_files=["res://.godot/imported/haken.png-da17b3b85441998011904635b7218d72.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

79
hammer.tscn Normal file
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[gd_scene load_steps=8 format=3 uid="uid://b658j7g1ecl4u"]
[ext_resource type="Texture2D" uid="uid://cxjasuacuo5gm" path="res://level/scene/hammer.png" id="1_ba5u1"]
[sub_resource type="Animation" id="Animation_w1sol"]
resource_name = "1"
length = 2.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatableBody2D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(-0.0333333, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [6.28319, -6.28319]
}
[sub_resource type="Animation" id="Animation_rqqrj"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatableBody2D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_g5qv1"]
_data = {
"1": SubResource("Animation_w1sol"),
"RESET": SubResource("Animation_rqqrj")
}
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_olstc"]
friction = 0.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qj68p"]
size = Vector2(62.5, 28)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_fxxo5"]
size = Vector2(22.5, 129)
[node name="hammer" type="Node2D"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_g5qv1")
}
autoplay = "1"
[node name="AnimatableBody2D" type="AnimatableBody2D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_olstc")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="AnimatableBody2D"]
position = Vector2(-3.5, 210)
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_qj68p")
[node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatableBody2D"]
position = Vector2(-2.49999, 110)
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_fxxo5")
[node name="Hammer" type="Sprite2D" parent="AnimatableBody2D"]
texture_filter = 1
position = Vector2(-3.99997, 0.999999)
rotation = -0.000666583
scale = Vector2(4, 4)
texture = ExtResource("1_ba5u1")
offset = Vector2(0.666667, 27.3333)

36
hamster.tscn Normal file
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[gd_scene load_steps=5 format=3 uid="uid://fatu7toodye1"]
[ext_resource type="Script" path="res://node_2d.gd" id="1_6iai1"]
[ext_resource type="Texture2D" uid="uid://dbcr64i6ra4on" path="res://level/scene/spreits/icon.svg" id="2_0c2f5"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_853fv"]
size = Vector2(128, 128)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i7q4i"]
size = Vector2(107.355, 15.6667)
[node name="hamster" type="Node2D"]
script = ExtResource("1_6iai1")
[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(500, 208)
scale = Vector2(1.9375, 1.875)
texture = ExtResource("2_0c2f5")
[node name="Area2D" type="Area2D" parent="." groups=["Gegner"]]
position = Vector2(500, 208)
scale = Vector2(1.9375, 1.875)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_853fv")
[node name="Area2D2" type="Area2D" parent="." groups=["tötung"]]
position = Vector2(500, 208)
scale = Vector2(1.9375, 1.875)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D2"]
position = Vector2(-2.06456, -68.2667)
shape = SubResource("RectangleShape2D_i7q4i")
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
[connection signal="area_entered" from="Area2D2" to="." method="_on_area_2d_2_area_entered"]

1
icon.gd Normal file
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extends Sprite2D

244
kopiren.tscn Normal file
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@ -0,0 +1,244 @@
[gd_scene load_steps=57 format=4 uid="uid://m3h134jx5nbb"]
[ext_resource type="Texture2D" uid="uid://blmk8bv422ouc" path="res://level/scene/y.png" id="1_4c1gv"]
[ext_resource type="Texture2D" uid="uid://uwrarqcbpe0l" path="res://level/scene/Image20240908153810.png" id="2_jx8dt"]
[ext_resource type="Texture2D" uid="uid://d055wwrx36fu8" path="res://level/scene/rampe oben stein.png" id="3_c0a3p"]
[ext_resource type="Texture2D" uid="uid://iwixo4mbt8qf" path="res://level/scene/rampe unten stein2.png" id="4_4g533"]
[ext_resource type="Texture2D" uid="uid://bkh2a1v8cp607" path="res://level/scene/rampe unten stein.png" id="5_hbq47"]
[ext_resource type="Texture2D" uid="uid://b6dmdafhahxjc" path="res://level/scene/rampe oben erde 2.png" id="6_jx2gf"]
[ext_resource type="Texture2D" uid="uid://jxjm7wu6gws5" path="res://level/scene/rampe oben erde .png" id="7_fs5f7"]
[ext_resource type="Texture2D" uid="uid://fm04pwaks1xe" path="res://level/scene/rampe unten erde 2.png" id="8_bxyma"]
[ext_resource type="Texture2D" uid="uid://c24hj0yks05ke" path="res://level/scene/rampe unten erde.png" id="9_4riiw"]
[ext_resource type="Texture2D" uid="uid://qoafy1hb1c70" path="res://level/scene/Image20240908153755.png" id="10_r2smu"]
[ext_resource type="Texture2D" uid="uid://dgxmvusijlhc" path="res://level/scene/gras rampe 2.png" id="11_6m6ph"]
[ext_resource type="Texture2D" uid="uid://5lp2iot3e2nn" path="res://level/scene/gras rampe 1.png" id="12_ktyqc"]
[ext_resource type="Texture2D" uid="uid://bdxgoeg451cb8" path="res://level/scene/rampe oben stein2.png" id="13_8dju1"]
[ext_resource type="Texture2D" uid="uid://w8s2kpufcpmf" path="res://level/scene/Image20240908161923.png" id="14_hs3ac"]
[ext_resource type="Texture2D" uid="uid://dhaf36i3r6j6" path="res://level/trampo 0ben.png" id="15_bqi1u"]
[ext_resource type="Texture2D" uid="uid://q3fh7pqx2pl" path="res://level/scene/Image20240908160910.png" id="16_j3cqj"]
[ext_resource type="Texture2D" uid="uid://dmrijt5qhsrji" path="res://level/scene/lava.png" id="17_d2dvv"]
[ext_resource type="Texture2D" uid="uid://roku8t45jsoh" path="res://level/scene/stachel obenpng.png" id="18_35umf"]
[ext_resource type="Texture2D" uid="uid://bva52dub1w27s" path="res://level/stachel R.png" id="19_yfi1u"]
[ext_resource type="Texture2D" uid="uid://djiwte31g8hjy" path="res://level/stachel L.png" id="20_lk5db"]
[ext_resource type="PackedScene" uid="uid://84di25ai4qgf" path="res://character_body_2d.tscn" id="21_3h3nb"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mox3f"]
texture = ExtResource("1_4c1gv")
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_cis8y"]
texture = ExtResource("2_jx8dt")
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 8, -8, 8, -8, 8, 8, 8, 8, -8, -6.1875, -8, -8, -8, -8, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_iaq0v"]
texture = ExtResource("3_c0a3p")
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, -8, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_jrvqf"]
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