; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="test 3"
run/main_scene="res://level/1.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://level/scene/icon.svg"

[autoload]

Globel="*res://globel.gd"
GlobaleSzene="*res://globale_szene.tscn"

[global_group]

Gegner=""
ziel="ziel"
end_ziel=""
spieler=""
"tötung"=""

[input]

springen={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}

[rendering]

renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.786844, 0.00103385, 0.870018, 1)