[gd_scene load_steps=3 format=3 uid="uid://lpl3hlp6818l"] [ext_resource type="Texture2D" uid="uid://8wxk6cwm7le5" path="res://level/scene/ziel 2 .png" id="1_vy2rp"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_voxcq"] size = Vector2(16, 100) [node name="end_ziel" type="Node2D" groups=["end_ziel"]] scale = Vector2(1.5, 1.5) [node name="end_ziel" type="Area2D" parent="." groups=["end_ziel"]] scale = Vector2(1.5, 1.5) [node name="CollisionShape2D" type="CollisionShape2D" parent="end_ziel"] position = Vector2(4, -3) scale = Vector2(1.5, 1.5) shape = SubResource("RectangleShape2D_voxcq") [node name="Ziel2" type="Sprite2D" parent="end_ziel"] texture_filter = 1 position = Vector2(5, -3) scale = Vector2(1.5, 1.5) texture = ExtResource("1_vy2rp")