19 lines
303 B
GDScript
19 lines
303 B
GDScript
extends Area2D
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@export var speed : int
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var links = true
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func _ready() -> void:
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if links == false:
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$Pfeil.flip_h = true
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func _physics_process(delta: float) -> void:
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if links:
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position.x += speed * delta
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else:
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position.x -= speed * delta
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func _on_die_timer_timeout() -> void:
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queue_free()
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