fruit-jump/sounds/pfeil.gd
2025-02-10 17:00:17 +01:00

19 lines
303 B
GDScript

extends Area2D
@export var speed : int
var links = true
func _ready() -> void:
if links == false:
$Pfeil.flip_h = true
func _physics_process(delta: float) -> void:
if links:
position.x += speed * delta
else:
position.x -= speed * delta
func _on_die_timer_timeout() -> void:
queue_free()